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#include <stdio.h>
#include <GLFW/glfw3.h>
int main(void)
{
if (!glfwInit()) {
fprintf(stderr, "Failed to initialize GLFW\n");
return 1;
}
GLFWwindow *window = glfwCreateWindow(640, 480, "Hello OpenGL", NULL, NULL);
if (!window) {
fprintf(stderr, "Failed to create window\n");
glfwTerminate();
return 1;
}
glfwMakeContextCurrent(window);
while (!glfwWindowShouldClose(window)) {
glClear(GL_COLOR_BUFFER_BIT);
glfwSwapBuffers(window);
glfwPollEvents();
}
glfwDestroyWindow(window);
glfwTerminate();
return 0;
}
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