diff options
| author | auric <auric@japegames.com> | 2026-02-21 14:59:07 -0600 |
|---|---|---|
| committer | auric <auric@japegames.com> | 2026-02-21 14:59:07 -0600 |
| commit | fc10d8a0818bb87001a64a72552ed28fe60931ee (patch) | |
| tree | 357ec1f0ec75779fc945d3b7460e976fe677ae31 /src/console/a2s.h | |
| parent | aa73b0d955b603f623a191cc745b0173f230f02e (diff) | |
Add A2S probing, sd-bus state, tail/broadcast, and bot audit logclaude/trusting-dirac
State detection:
- Add STATE_STOPPING to ProcessState enum
- Replace system("systemctl is-active") with libsystemd sd-bus API for
accurate starting/stopping/crashed state reporting; works for any unit
type (RCON or STDIN) that declares a service: field
- Implement real A2S_INFO UDP queries (src/console/a2s.c) for units
with health.type = a2s (Valve games: TF2, GMod); differentiates
running / hibernating (0 players) / changing_map (A2S down, RCON up)
/ unreachable; includes player count and map name in responses
- Refactor probe_rcon_state() into probe_unit_state() returning a
ProbeResult struct with state, players, max_players, map fields
- status and list responses now include players/max_players/map fields
New daemon commands:
- tail <unit>: return ring buffer snapshot as a single response
- broadcast <message>: send broadcast_cmd-formatted message to all
running units; works for both RCON and STDIN console types
New YAML field:
- broadcast_cmd: command template (e.g. "say {msg}") — opt-in per
unit; units without it are skipped by broadcast
CLI (umbrella-cli):
- Add tail subcommand (non-interactive output snapshot)
- Add broadcast subcommand
- status shows Players and Map when available
- list adds PLAYERS and MAP columns
Bot (umbrella-bot):
- Replace !attach / !detach with !tail (shows last 30 lines, no streaming)
- Add !broadcast command
- Write per-!cmd audit entries to /var/log/umbrella/bot-audit.log
- !units and !status responses include player counts when available
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Diffstat (limited to 'src/console/a2s.h')
| -rw-r--r-- | src/console/a2s.h | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/src/console/a2s.h b/src/console/a2s.h new file mode 100644 index 0000000..c96e445 --- /dev/null +++ b/src/console/a2s.h @@ -0,0 +1,27 @@ +#ifndef A2S_H +#define A2S_H + +#include <stdint.h> + +/* + * A2S_INFO query (Valve Source engine query protocol). + * Retrieves server information over UDP. + * + * Only used for units with health.type == HEALTH_A2S. + */ + +typedef struct { + int players; /* current player count */ + int max_players; /* server player limit */ + char map[64]; /* current map name */ +} A2SInfo; + +/* + * a2s_query: Send an A2S_INFO request and parse the response. + * + * Returns 0 on success with *out populated. + * Returns -1 on timeout, parse error, or any network failure. + */ +int a2s_query(const char *host, uint16_t port, int timeout_ms, A2SInfo *out); + +#endif /* A2S_H */ |
