#ifndef A2S_H #define A2S_H #include /* * A2S_INFO query (Valve Source engine query protocol). * Retrieves server information over UDP. * * Only used for units with health.type == HEALTH_A2S. */ typedef struct { int players; /* current player count */ int max_players; /* server player limit */ char map[64]; /* current map name */ } A2SInfo; /* * a2s_query: Send an A2S_INFO request and parse the response. * * Returns 0 on success with *out populated. * Returns -1 on timeout, parse error, or any network failure. */ int a2s_query(const char *host, uint16_t port, int timeout_ms, A2SInfo *out); #endif /* A2S_H */