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#ifndef A2S_H
#define A2S_H
#include <stdint.h>
/*
* A2S_INFO query (Valve Source engine query protocol).
* Retrieves server information over UDP.
*
* Only used for units with health.type == HEALTH_A2S.
*/
typedef struct {
int players; /* current player count */
int max_players; /* server player limit */
char map[64]; /* current map name */
} A2SInfo;
/*
* a2s_query: Send an A2S_INFO request and parse the response.
*
* Returns 0 on success with *out populated.
* Returns -1 on timeout, parse error, or any network failure.
*/
int a2s_query(const char *host, uint16_t port, int timeout_ms, A2SInfo *out);
#endif /* A2S_H */
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