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authorauric <104602845+ihateamongus@users.noreply.github.com>2025-09-08 21:19:14 -0500
committerauric <104602845+ihateamongus@users.noreply.github.com>2025-09-08 21:19:14 -0500
commite61da07522a060da98fa3a56db3d0360469b26cf (patch)
treec72d276bffa4dafe22ae0e4f694acfadb40b8ca1 /archive/breathing-exo-daemon/v2
parentd11aec86841f77edd6eba3e07aa1e7e591e9da2a (diff)
organize repository layout
Diffstat (limited to 'archive/breathing-exo-daemon/v2')
-rw-r--r--archive/breathing-exo-daemon/v2/breathing.dbin0 -> 16392 bytes
-rw-r--r--archive/breathing-exo-daemon/v2/exo.c150
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diff --git a/archive/breathing-exo-daemon/v2/breathing.d b/archive/breathing-exo-daemon/v2/breathing.d
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diff --git a/archive/breathing-exo-daemon/v2/exo.c b/archive/breathing-exo-daemon/v2/exo.c
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+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <math.h>
+#include <unistd.h>
+#include <time.h>
+
+#define BREATHING_INTERVAL 90 // in milliseconds
+#define STRESS_THRESHOLD 8.0 // System load threshold for stress mode
+
+// Default and stress colors
+const char *default_colors[] = {
+ "#ffe667", // Yellow
+ "#f27049", // Orange
+ "#3dd762" // Green
+};
+
+const char *stress_colors[] = {
+ "#f60000", // Bright Red
+ "#8e0000", // Dark Red
+ "#a10000", // Muted Red
+ "#5a0000" // Deep Crimson
+};
+
+// Convert sRGB to Linear RGB
+double srgb_to_linear(double value) {
+ if (value <= 0.04045)
+ return value / 12.92;
+ else
+ return pow((value + 0.055) / 1.055, 2.4);
+}
+
+// Convert Linear RGB to sRGB
+double linear_to_srgb(double value) {
+ if (value <= 0.0031308)
+ return value * 12.92;
+ else
+ return 1.055 * pow(value, 1.0 / 2.4) - 0.055;
+}
+
+// Function to interpolate between two colors in linear RGB space
+void interpolate_color(const char *color1, const char *color2, double t, char *output) {
+ unsigned int r1, g1, b1, r2, g2, b2;
+ double lr1, lg1, lb1, lr2, lg2, lb2, lr, lg, lb;
+
+ // Parse the input hex colors
+ sscanf(color1, "#%02x%02x%02x", &r1, &g1, &b1);
+ sscanf(color2, "#%02x%02x%02x", &r2, &g2, &b2);
+
+ // Convert sRGB to linear RGB
+ lr1 = srgb_to_linear(r1 / 255.0);
+ lg1 = srgb_to_linear(g1 / 255.0);
+ lb1 = srgb_to_linear(b1 / 255.0);
+
+ lr2 = srgb_to_linear(r2 / 255.0);
+ lg2 = srgb_to_linear(g2 / 255.0);
+ lb2 = srgb_to_linear(b2 / 255.0);
+
+ // Interpolate in linear RGB space
+ lr = lr1 + t * (lr2 - lr1);
+ lg = lg1 + t * (lg2 - lg1);
+ lb = lb1 + t * (lb2 - lb1);
+
+ // Convert back to sRGB
+ r1 = round(linear_to_srgb(lr) * 255);
+ g1 = round(linear_to_srgb(lg) * 255);
+ b1 = round(linear_to_srgb(lb) * 255);
+
+ // Output the interpolated color as hex
+ snprintf(output, 8, "#%02x%02x%02x", r1, g1, b1);
+}
+
+// Function to read system load
+double get_system_load() {
+ double load;
+ FILE *f = fopen("/proc/loadavg", "r");
+ if (f) {
+ fscanf(f, "%lf", &load);
+ fclose(f);
+ } else {
+ perror("Failed to read /proc/loadavg");
+ load = 0.0;
+ }
+ return load;
+}
+
+// Function to update breathing color
+void update_breathing_color() {
+ static int color_index = 0;
+ static double t = 0.0;
+ char new_color[8];
+
+ // Determine the current color set (default or stress)
+ const char **current_colors;
+ int num_colors;
+
+ if (get_system_load() > STRESS_THRESHOLD) {
+ current_colors = stress_colors;
+ num_colors = sizeof(stress_colors) / sizeof(stress_colors[0]);
+ } else {
+ current_colors = default_colors;
+ num_colors = sizeof(default_colors) / sizeof(default_colors[0]);
+ }
+
+ // Interpolate between the current and next color in the palette
+ interpolate_color(
+ current_colors[color_index],
+ current_colors[(color_index + 1) % num_colors],
+ t,
+ new_color
+ );
+
+ // Write the new color to the output file
+ FILE *f = fopen("/tmp/breathing_color", "w");
+ if (f) {
+ fprintf(f, "%s\n", new_color);
+ fclose(f);
+ }
+
+ // Update interpolation factor and color index
+ t += 0.02; // Adjust speed of interpolation here
+ if (t >= 1.0) {
+ t = 0.0;
+ color_index = (color_index + 1) % num_colors;
+ }
+}
+
+int main() {
+ struct timespec last_breathing_update = {0}, now;
+
+ // Initialize breathing colors
+ clock_gettime(CLOCK_MONOTONIC, &last_breathing_update);
+
+ while (1) {
+ clock_gettime(CLOCK_MONOTONIC, &now);
+
+ // Update breathing colors
+ double elapsed_breathing = (now.tv_sec - last_breathing_update.tv_sec) * 1000.0 +
+ (now.tv_nsec - last_breathing_update.tv_nsec) / 1.0e6;
+ if (elapsed_breathing >= BREATHING_INTERVAL) {
+ update_breathing_color();
+ last_breathing_update = now;
+ }
+
+ usleep(10000); // Sleep to prevent excessive CPU usage
+ }
+
+ return 0;
+}
+